During my JavaPolis talk entitled Extreme Swing I explained how to create a JButton with a 3D icon. I should have done this before, but I finally uploaded the the source code and a webstart demo. You will need Java 1.5 or 1.6.
The source code is very simple, just take a look at the file Button3dDemo.java.
P.S: I'll find some time this week to write a lengthy entry explaining how I created the Twinkle demo. I will also present the (really) small API I am using for my Swing/OpenGL demos.
have you presented this small API you are refering to?
i would appreciate it if i could get a link to it
thanks in advance
I’m also interested how to make this example working. May be you can provide steps to configure environment (with links to download necessary libs, etc.) so it would be easier to run your example just following the steps.
At the moment I’ve installed jogl but “Could not initialize class com.sun.opengl.impl.windows.WindowsGLDrawableFactory” exception is thrown, seems jogl can’t be found at java.library.path but couldn’t manage that
I’ve successed with the example in eclipse
Here my steps:
1. Download jogl for your OS
different versions can be found here:
http://download.java.net/media/jogl/builds/archive/
As for me, I’ve downloaded this one:
http://download.java.net/media/jogl/builds/archive/jsr-231-1.1.1a/jogl-1.1.1a-windows-i586.zip
1b. Download and install java 3d:
http://java.sun.com/javase/technologies/desktop/java3d/
2. Unpack and copy libs (jars and native dlls) to any folder (g.e. c:\test\jogl\bin)
3. Start Eclipse and create new java project (e.g. ButtonDemo)
4. Eclipse
4a.Open Eclipce Menu: Window->Preferencies
Java-Build Path-User libraries
4b. Press “New…”
give some name, e.g. “JOGL”
4c.Press “Add jars…”
Add gluegen-rt.jar and jogl.jar from you folder (described above, c:\test\jogl\lib\)
4d.!Important:
On the same window, point Native library location for jogl.jar, for me: c:/test/jogl/lib (it is where jogl.dll, jogl_awt.dll, gluegen-rt.dll, etc. are)
5. Open ButtonDemo Project Properties,
Java Build Path->Libraries->Add library…->Choose User Library->Check “JOGL” (from 4b.)
6. You may need vecmath from Java\Java3D\ver\lib\ext
So just copy it into project and add into Libraries (Java Build Path->Add JARS…)
Now it works!
p.s. send email to nantuko@mail.ru if you have any question
[...] 3D OpenGL graphics on top of Java2D rendering (see here for a button with an OpenGL [...]
great instructions nantuko! I have the button running perfectly.
I don’t see any 3d model in my button. It just has “Preferences” in it.
OSX 10.4.11
java version “1.5.0_19″