Flash Catalyst and Flash Builder 4
I’ve been following the development of Flash Catalyst, formerly known as Thermo, ever since it was announced and I was really happy when Adobe finally released Flash Catalyst beta 1 earlier this month. I played with it a little and I am really excited by what this tool will become. To give Catalyst a try, [...]
Flex Builder fails to install/start?
I recently reinstalled Flex Builder 3 on Mac OS X and I ran into an issue I already encountered a few months ago. During the install process, the setup wizard complained about an Eclipse feature that could not be installed correctly. However, the installation finished correctly. Starting Flex Builder proved unfortunately impossible after this installation. [...]
Filtering a Bitmap using pixels shaders in Flex
Almost two years ago, I talked about using OpenGL pixel shaders in Swing to fast-process bitmaps. I also explained this effect in a little more details in my book Filthy Rich Clients (follow the link to download the source code). A while ago Adobe announced Hydra, now known as Pixel Bender, a pixel shader engine/language [...]
Graphics Benchmark
Chet just wrote a very interesting blog about graphics benchmark, and BubbleMark in particular, used to compare various RIA runtimes performance. I highly recommend reading it.
A New Blog
Chet Haase, a good friend and fellow co-author, just opened his new blog. I won’t spoil you the surprise but you might be interested to know what Chet is up to nowadays :)
Adobe Thermo
The more I play with Flex, the more I like it. I’ve been following this technology for a few months now and today I just stumbled upon a very exciting article. It’s a report of Adobe MAX where a new tool, called Thermo, was showcased. Apparently it lets you turn a Photoshop mockup into a [...]

